Alderac Entertainment Group, Cascadia, Board Game, Multicoloured, Ages 10+, 1-4 Players, 45+ Minutes Playing Time

£1.17
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Alderac Entertainment Group, Cascadia, Board Game, Multicoloured, Ages 10+, 1-4 Players, 45+ Minutes Playing Time

Alderac Entertainment Group, Cascadia, Board Game, Multicoloured, Ages 10+, 1-4 Players, 45+ Minutes Playing Time

RRP: £2.34
Price: £1.17
£1.17 FREE Shipping

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Description

Cascadia is a puzzly tile-laying game featuring the habitats and wildlife of the Pacific Northwest! In Cascadia, players take turns building their terrain and populating it with wildlife. Players must create a diverse and harmonious ecosystem - each animal species has a different spatial preference and each habitat must be placed to reduce fragmentation and create wildlife corridors. Fit to Print is a puzzly tile-laying game about breaking news, designed by Peter McPherson and set in a charming woodland world created by Ian O’Toole! Now, that all sounds rather straightforward. So, here’s where the puzzle ramps up. Each game, there are 5 Wildlife Goals. One for each type of animal, and there are multiple sets (A, B, C, D which can be mixed and matched), such that no single game plays according to the same scoring conditions as another. After your habitat tile has been placed, you’ll move on to placing your wildlife tokens. Placement rules for animals also have only two rules: a wildlife token can only be placed on top of a matching animal icon of an existing habitat tile and only one wildlife token can be placed on each habitat tile. Since you’ll get a large portion of your points from scoring animal cards, you’ll want to pay close attention to where the animals wind up.

Almost all of the habitat tiles in Cascada feature a mix of geography, but there are a handful of special habitat tiles called keystone tiles which showcase only a single type of habitat. When placing an animal onto this tile, players will earn a nature token which can be spent to split up the paired habitat tile and wildlife tokens during the selection process. Use Animal Tokens Wisely: Be mindful of the scarcity of Animal Tokens, especially for rarer animals. Don’t spend them on habitats that offer minimal points. Reserve them for habitats with higher scoring potential. Through two rounds (twilight and moonlight) players compete to collect the strongest sets of magical items like firebird feathers, creature skulls, glowing mushrooms, mysterious eggs, and rare herbs. These items have value when collected in specific sets, but can also be combined to fulfill recipes needed for concoctions, scoring you even more prestige! Calico is a puzzly tile-laying game of quilts and cats. In Calico, players compete to sew the coziest quilt as they collect and place patches of different colors and patterns. Each quilt has a special pattern that must be adhered to, and players are also trying to create color and pattern combinations that are not only aesthetically pleasing, but also able to attract the cuddliest cats. Thistleville is the world’s most bustling little town — it’s a challenge to keep up with everything going on, from who took home first prize for their baked goods at the community fair to who has been digging in Mrs. Brambleberry’s carrot patch.Here at Meeple Mountain we have a concept that we call Builder’s Satisfaction. It’s the feeling you get after playing a game that results in something tangible and appealing. Be it an ancient Greek city in Santorini or an abstract dice sculpture in Blueprints, these are games which leave you happy that you just made something that looks cool. The game ends when the pool of habitat tiles runs out (which is, rather satisfyingly, exactly 20 turns per player). There is a slight variation in the scoring of corridors for solo mode: your corridors have to have at least 7 matching adjacent terrain tiles to get a 2 point bonus. But besides that, it is a standard BYOS affair (unless you are playing the Achievement/Campaign mode – see below) Curious Creatures Point City takes the same simple concept of drafting cards and building the best combinations and adds new layers of resource management and engine building to the mix - making the game easy to learn, but challenging for everyone! The setup of the forest grid and twilight and moonlight goals along with concoction cards and special player abilities in each game provide great variability so that no two games of Nocturne will play out the same. Different spatial goals and situations will necessitate different strategies and tactics to outwit your opponents in this highly interactive and unique spatial bidding game! Note: Achievements and Rule Restrictions aren’t intended for solo play, but I can’t see why not and I use them for added crunch sometimes! Final Thoughts

Players can also complete habitats by placing the required Animal Tokens adjacent to the terrain tiles. You can collect special pinecone tokens by placing an animal on its own hex, called a ‘keystone’ tile, which allows you to change the sets drawn, but these aren’t common and still require a blind draw from the bag. Otherwise, if there are three or more of one animal type you can swap them. You can never change the drawn hex tiles, which can prevent you from continuing a terrain.Terrain Tiles: These represent different types of landscapes, such as forests, mountains, and wetlands. Adapt to Habitat Cards: Don’t be afraid to change your strategy during the game if you draw new Habitat Cards that offer better scoring opportunities. Flexibility is key to success. As long as the turns keep coming fast enough there’s a certain pleasure in wondering what you’ll get to select from during your turn. Maybe it’ll be that last salmon you need for a big score, maybe it won’t. While the tactical focus means you can’t plan ahead, it does keep everyone constantly on their toes. You’ll often be rewarded for keeping your map flexible enough to pivot to different scoring chances if the ones you’re chasing don’t come off. It results in a surprising amount of excitement for such a low interaction game. Game End: The game continues until all tiles have been placed on players’ wilderness grids. The player with the highest score at the end of the game wins. Ties are broken by the player with the most remaining Scoring Tokens. Additional Rules Preisträger – SPIEL Messe". Spiel. Archived from the original on 2020-11-03 . Retrieved 2022-12-17.

a b "Accessible but Challenging, Cascadia Is One of Our Favorite Recent Board Games". pastemagazine.com. 2022-04-13 . Retrieved 2022-07-22. From the team that brought you the smash hit Point Salad, Point City is a fast and fun card-drafting engine-building game for the whole family! There are over 150 unique building cards, so you can create a completely different city each and every time you play! Winning in “Cascadia” requires a balance of tile placement, habitat completion, and strategic use of Animal Tokens. Here are some winning strategies to help you maximize your score: If that all seems a little overwhelming, fear not. There are family and intermediate variants that narrow down the scoring objectives. Animal Achievements And Rule RestrictionsEach player chooses one of their Habitat Cards and places it face down in front of them, discarding the other.



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